Twin Tiers Martial Arts Championship - Divisions

Our Approach

2020 Divisions

We have 339 divisions* for you and your children to participate in. Each division will have medals for 1st, 2nd, & 3rd place.

Eight (8) Grand Champions

  • Youth Blackbelt forms
  • Youth Blackbelt weapons
  • Adult Blackbelt forms
  • Adult Blackbelt weapons
  • Men’s Blackbelt point sparring
  • Women's Blackbelt point sparring
  • Men's Black Belt Sport Jujitsu Sparring (New for 2020)
  • Women's Black Belt Sport Jujitsu Sparring (New for 2020)

Cash, and great prizes for each champion.

Our Story

2020 TOURNAMENT RULES

Rules have been designed around the safety of competitors and efficiency for all involved.

WEAPONS

  • Traditional and open weapon competitors will perform and be scored separately.
  • Competitors in traditional weapons are not permitted to release the weapon or perform any gymnastic tricking.
  • All weapons, weight or size are permitted, only unsafe weapons will be disqualified from the competition. The competitor will have 2 minutes to find a safe replacement. Any modified weapon must be used in open divisions only and be present for inspection. Any weapon found structurally deficient will not be allowed.
  • Any black belt competitor who drops their weapon will bow out respectfully and receive a no score. Underbelts may ask for a restart with a point deduction.
  • If a weapon breaks and the competitor continues with the form without pause scoring should be given to reflect. If they stop then it is a DQ.

FORMS

  • Traditional and open style forms will be separate divisions. No acrobatics or gymnastics are allowed in traditional forms divisions.

POINT SPARRING

  • Competitors are required to wear head, foot, hand and mouth protection. Males must have groin protection. Mouthpieces are required regardless of face shields.
  • Light contact to the headgear is acceptable in all rank and age divisions. Face shields are part of headgear.
  • Competitors can receive two warnings per fight for any reason, upon third incident the fighter will be disqualified.
  • Contact to illegal targets will result in a warning. Those areas include face (non-accidental), groin, spine, and neck.
  • Underbelt: 6 years and under 3pt. / 7 years and up 5pt. All techniques are one point.
  • Black Belt: matches are five points. All techniques are one point.
  • Students from the same school will be separated in the first round if possible.
  • Once a bracket begins it is closed, no late entries.
  • Head referee will have authority to make decisions on a case by case basis.
  • No sweeps or takedowns allowed.

BREAKING

  • Wood boards are to be supplied by the breaker / competitor.
  • Judging will be on the difficulty of break and amount of material. Due to having only one breaking event we will be considering this an open breaking event.
  • You must break all of your set up to be scored. Failed breaking station will result in a zero score for that station.
  • Underbelts are allowed 3 stations.
  • Underbelts will have 2 minutes set up. Be prepared ahead of time! Going over this time may result in a points deduction.
  • Black belts will be allowed 5 stations
  • Black belts will have 3 minutes set up. Be prepared ahead of time! Going over this time will result in a points deduction.
  • All competitors will have 2 attempts on each break. Anything after the first attempt will have a slight The second attempt must be with the same technique. The holder may be replaced or backed up with a second holder.
  • All competitors will have all materials, holders, stands, and spacers ready when called. We encourage all competitors to help one another in the spirit of Martial Arts and good friendly competition.

COACHING

  • Coaching is allowed in sparring divisions.
  • Coaches must have a pass and be in designated areas.
  • One coach per fighter. Anyone not able to act professionally will be asked to leave the ring.

SCORING & DIVISIONS

  • All competitors will be scored at conclusion of division
  • All scoring will be done on the supplied flip cards.
  • Divisions may be combined or split the day of the event to allow for best competition based on the total number of registered competitors.

STANDARD RULES IN SPORT JUJITSU SPARRING DIVISIONS

  • Competitors must wear a traditional Japanese/Korean style Jujitsu, Judo, or karate uniform; heavy weight uniforms are recommended, but not mandatory.
  • Contests consist of ‘Best of 3 rounds’ of continuous action fighting, with a break between rounds. Scores are tallied with red and white marked mechanical counters, (here after referred to as “Clickers”), by the corner judges. If a competitor wins the first two rounds, a third round is not needed.
  • Scoring - In ALL Divisions
    Points are scored with strikes and kicks, as well as legally authorized throwing techniques; Throwing technique reversals, and control holding techniques (Osaekomi-waza).

    • One (1) point for a kick or punch to the body
    • One (1) point for a hand strike to the head
    • Two (2) points for a kick to the Head (to be determined, and called, by center referee)
    • Point value of throws (1, 2, 3, or 4 points) will be determined, and called, by center referee.
    • Two (2) pts for a successful pin held for 10 seconds
  • No striking of any kind on the ground.
  • Submissions are LEGAL for groups ages 12 years and older.
  • The center referee controls the match, and calls: successful 2-point head kicks; the point value of successful throwing techniques; and point scores for successful ground pins.
  • Contestants must remain inside the authorized competition area. In the event of both competitors’ belts have passed into the safety zone (standing or grappling), the center referee will stop the action and restart from the center of the ring; in the standing position. This is for the safety of the competitors, if a competitor loses the advantage in a gripping situation or grappling situation; that advantage is lost. Competitors MAY use the ring as a strategy to gain advantage; this adds ring control strategy and excitement to the competition. However, if a contestant is running out of bounds to avoid engagement of the match, that competitor may be penalized!
  • Legal Target Areas for strikesImage of Legal Target Areas

 

 

  • 10-Second Grip. Once a grip has been established, by either competitor, one strike from either competitor will be allowed during the first three (3) seconds of this encounter; after 3 seconds all striking ceases until the referee restarts the match in the standing position. The criteria for grappling allows a competitor to hold his/her opponent in any legal manner for ten (10) seconds while in a standing position, after which time if there has been no takedown or throw, the competitors must release the hold, (on a command by the center referee), the referee separates the competitors and restarts the action.

THROWING / TAKEDOWN POINT SCORING

This competition format is designed to test all fighting ranges of its athletes and views takedowns similar to the accepted throwing techniques executed in Judo competitions.

Criteria for throwing are equivalent to Judo-style point evaluations.

Throw 1-point (koka)1-point throw (koka) – Takedown where opponent lands in seated position or maintains a level of control.

 

 

Throw 2-point (yuko)2-point throw (yuko) – Takedown where opponent is forced to floor but both feet remain on the mat

 

 

 

Throw 3-point (wazari)3-point throw (Wazari) – Throw where one foot leaves the mat, but opponent lands on their side

 

 

 

Throw 4-point (ippon)4-point throw (ippon) – Full throw where both feet leave the ant and/or the opponent lands on their back

 

 

 

*NOTE: Sitting and dropping into the bottom legs around position (Pulling guard) IS NOT considered a take down or throw. BUT “Pulling Guard” is allowed in this format; however, points cannot be scored by doing so.

**NOTE: Since grabbing, holding, and throwing of the opponent is allowed; it is incumbent upon all coaches to ensure that their competitors are trained in, and are able to use, break-fall/safe landing techniques. A competitor who attempts a throwing technique must comply with the conditions imposed in the Explanation of a Safe Attack. If a competitor throws their opponent in full compliance with the stated rule requirements and an injury results due to the opponent failing to make a proper break-fall, then the injured party is responsible, and the thrower should not be penalized. Self-caused injury can result when a contestant; being thrown, instead of making a break-fall lands on an extended arm or elbow or holds onto the thrower and pulls them down on top of themselves.

GROUND GRAPPLING POINTS AND RULES

After a throw, take down, or attempt; once the competitors are on the ground, the center referee signals the assigned ground timer to start the clock (The signal is done by holding up the right clinched fist and loudly stating “Ground”). Grappling is allowed for 20 seconds of regulation time in Junior divisions and 30 seconds of regulation time in Cadet and Adult divisions. At the end of the 20 or 30 second time the ground timekeeper (who is different from the round timekeeper) blows a whistle, or rings a bell that signals the referee to stand the competitors and resume action (competitors do not return to the middle of the mat unless instructed to do so).

  • NO STRIKES, OF ANY KIND, ARE PERMITTED ON THE GROUND. **The guard or bottom legs around position (ashi kuruma) is NOT a control position, it is a defensive position; therefore, no points will be awarded for holding a player from the bottom. The referee has the option to call stalling as an infraction if a player falls into the guard position repeatedly with no attempt to apply a submission.
  • Points can be scored for a successful controlling position; which is determined by the referee. Standard Judo Holding techniques will be used (Scarf hold, shoulder hold, side four corner, upper four corner, mounted four corner, rear mount WITH HOOKS IN, etc.) Once a hold has been initiated the referee states “HOLD” and counts off. If the pin is held for 10 seconds the player scores 2 points; the referee signals the point and the corner judges “click” for the designated player.
  • In JUNIOR divisions (60/90-second rounds) the referee resumes counting for an additional 5 seconds and awards another 1 point; resumes counting an additional 5 seconds and awards another 1 point. A maximum of 4 total points can be awarded for control holds, if the technique is held for 20 full seconds.
  • In CADET and ADULT divisions (90-second rounds) submissions are permitted. Points can be scored for a successful controlling position; which is determined by the referee. Once a hold has been initiated the referee states “HOLD” and counts off. If the pin is held for 10 seconds the player scores 2 points; THEN the action must be focused to obtain a submission technique. No further ground points can be scored in that ground engagement. The center referee may instruct the competitors to work for submission. A competitor can win the ROUND with a submission.
  • In BLACK BELT divisions (120-second rounds) rules are the same as Cadet & Adult divisions except a competitor who obtains a submission wins the MATCH!
  • During the ground time if in the opinion of the referee there is a stalemate and no action is happening, the referee can order the fighters to stand up without waiting for the ground time to run out.
  • If a player “Taps” for any reason; he forfeits, and his opponent will be declared the round or match winner. If a referee calls a submission and intervenes for the safety of the contestants; that is a submission and the round or match winner will be declared. This is for the safety of the competitors; please do not protest a referee decision when calling submissions.

MATCH COMPLETION

  • The winner of the round is signaled by the judges holding up the red or white flagged clicker.
  • Clicker counters are cleared after each round. The first competitor to win two rounds is declared the Match Winner. In the event of a tie after the 3rd round; additional 1-minute rounds will be held and scored until a winner is determined.
  • Successful submissions will win the ROUND in under Black Belt divisions.
  • Successful submissions, in any round, will win the MATCH in Black Belt Divisions.
  • The winner of the Match is signaled by the Referee; raising his arm to the red or white flagged competitor.
  • All JUNIOR (ages 11 & under) and CADET (12 to 17 years of age) competitors MUST wear approved head gear in all sparring divisions.
ASJL Quick View Junior Junior Cadet Adult
Under-Belt
Adult
Black Belt
Ages 7 & under Ages 8-11 Ages 12-17 Ages 18+ Ages 18+
Round Time 1-minute 90-seconds 90-seconds 2-minutes 2-minutes
Time between Rounds 30-seconds 30-seconds 30-seconds 30-seconds 1-minute
Ground Time 20-seconds 20-seconds 30-seconds 30-seconds 30-seconds
Ground Points 2 pts for 10 seconds
+1 pt for +5 seconds
+1 pt for +5 seconds
2 pts for 10 seconds
+1 pt for +5 seconds
+1 pt for +5 seconds
2 pts for 10 seconds
Then MUST try for submission
2 pts for 10 seconds
Then MUST try for submission
2 pts for 10 seconds
Then MUST try for submission
Submissions Not Allowed Not Allowed Wins Round Wins Round Wins Match

LEGAL TECHNIQUES

  • Light contact punches, kicks and strikes to legal target areas.
  • Sweeps and Base leg sweeping techniques.
  • Throwing techniques.
  • Pinning and Control Techniques.
  • Joint lock and Choking Submission techniques in divisions ages 12 and over ONLY.

ILLEGAL TECHNIQUES

  • Strikes that are thrown with no control or cause penetration to target.
    Light Contact Rules will be Enforced!!!!
  • Strikes or kicks to the Face Mask (T-zone) area: Eyes, Nose, & Mouth.
    (NOTE: Cheek, forehead, chin, and side of face, are legal striking areas; entire
    headgear in Junior divisions is a legal Target area)
  • Kicks below the Beltline and above the Achilles tendon area.
    (Boot to boot sweeps are legal techniques.)
  • Small joint manipulation; Finger locks are illegal.
    (WRIST locks are OK!)
  • Throws that cause a competitor to land on his head and/or neck.
  • Twisting knee locks.
  • Ankle Cranking Submissions.
  • Neck Cranking Submissions.
  • Submissions are illegal in divisions ages 11 years old and under.

DIVISION AND COMPETITION LEVELS (AGE, WEIGHT, & TRAINING TIME)

These are guidelines. Divisions May Change at the Director’s discretion based on the number of registered competitors.

Competitive Level

  • Beginner – Less than 1 year (12 months) of training in ANY martial arts style.
  • Novice – 1 to 3 years (13 - 35 months) of training in ANY martial arts style.
  • Advance – 3 to 5 years (36 - 59 months) of training in ANY martial arts style.
  • Black Belt – 5 years* or more (60+ months) of training in ANY martial arts style.
    • Note: Black Belts in ANY style of martial art MUST compete in the Sport Jujitsu Black Belt division regardless of training time.

Age & Weight

  • Junior (No submissions allowed. Grappling points are only awarded on position and control.)
    • 5 & Under: Boys and Girls (open weight)
    • 6 & 7: Boys and Girls (open weight)
    • 8 & 9: Boys – Light (under 90 lbs) and Heavy (90 lbs & up)
    • 8 & 9: Girls – Light (under 90 lbs) and Heavy (90 lbs & up)
    • 10 & 11: Boys – Light (under 100 lbs) and Heavy (100 lbs & up)
    • 10 & 11: Girls – Light (under 100 lbs) and Heavy (100 lbs & up)
  • Cadet (Submissions allowed. A submission wins the Round.)
    • 12 & 13: Male – Light (under 130 lbs) and Heavy (130 lbs & up)
    • 12 & 13: Female – Light (under 120 lbs) and Heavy (120 lbs & up)
    • 14 & 15: Male – Light (under 160 lbs) and Heavy (160 lbs & up)
    • 14 & 15: Female – Light (under 140 lbs) and Heavy (140 lbs & up)
    • 16 & 17: Male – Light (under 180 lbs) and Heavy (180 lbs & up)
    • 16 & 17: Female – Light (under 155 lbs) and Heavy (155 lbs & up)
  • Adult under Black Belt (Submissions allowed. A submission wins the Round.)
    • 18 - 35: Male – Light (under 190 lbs) and Heavy (190 lbs & up)
    • 18 - 35: Female – Light (under 165 lbs) and Heavy (165 lbs & up)
    • 36 - 49: Male – Light (under 195 lbs) and Heavy (195 lbs & up)
    • 36 - 49: Female – Light (under 170 lbs) and Heavy (170 lbs & up)
    • 50 & up: Male – Light (under 195 lbs) and Heavy (195 lbs & up)
    • 50 & up: Female – Light (under 170 lbs) and Heavy (170 lbs & up)
  • Black Belt (Submissions allowed. A submission wins the Match.)
    • 18 - 35: Male
      • Light (154.9 lbs & under)
      • Middle (155 lbs – 169.9 lbs)
      • Super Middle (170 lbs to 184.9 lbs)
      • Light-Heavy (185 lbs to 199.9 lbs)
      • Heavy (200 lbs to 224.9 lbs)
      • Super Heavy (225 lbs & over)
    • 18 - 35: Female – Light (under 165 lbs) and Heavy (165 lbs & up)
    • 36 - 49: Male – Light (under 195 lbs) and Heavy (195 lbs & up)
    • 36 - 49: Female – Light (under 170 lbs) and Heavy (170 lbs & up)
    • 50 & up: Male – Light (under 195 lbs) and Heavy (195 lbs & up)
    • 50 & up: Female – Light (under 170 lbs) and Heavy (170 lbs & up)

 

**Female Adult (All Ranks, IF a middle weight division is needed.)

  • Light (129.9 lbs & under)
  • Middle (130 lbs - 159.9 lbs)
  • Heavy (160 lbs & over)

Print the TTMAC Tournament Rules

Two Ways to Register

Register early to get the best pricing. The Pre-Registration deadline is March 8th, 2020.